THE FEW AND CURSED: Crows of Mana'Olana TPB �

Fight Item Run: A Pixelated TTRPG

A project in Bellingham, WA by Taylor Smith

Status: Active

A tabletop roleplaying game inspired by classic pixel rpg and metroidvania video games.
Backers: 107
Average Daily Pledges: $267
Average Pledge Per Backer: $40

Funding: $4,272 of $800
Dates: Nov 17th -> Dec 12th (25 days)
Project By: Taylor Smith
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Latest News

Audiobook Recording - Stretch Goal

December 1st - via:
Woo! We've passed $4k, so all physical tiers now get the sticker sheet added to their rewards for no extra cost. We're taking a turn with stretch goals with a social goal: if this tweet gets 100 retweets, then Marion Toro will record an audiobook... (Read More)

Stretch Goals!

November 28th - via:
Happy Black Friday! I hope you all stayed home and supported your local businesses remotely! I was slow at posting them, but maybe you've noticed that we've been blowing through stretch goals. Here's a quick recap. List of Stretch Goals That's right:... (Read More)

Story Mode: Fight Item Run Campaigns

November 21st - via:
Fight Item Run is highly adaptable to different settings and sets you up to play how you like. As a play-to-find-out type game, only super light lore and plot prep is needed to get rolling. However, exploring a fully realized world (with a campaign... (Read More)

Class Reveal: The Elementalist (and I was on a podcast!)

November 19th - via:
We continue to climb and climb! I was on a podcast! The Hard Move is a Powered by the Apocalypse (PbtA) RPG discussion podcast and I got to chat with host Sidney Icarus about Fight Item Run! We focus in on the specific cutscene move Reveal a Secret... (Read More)

Fight Item Run melds retro video games and a modern approach to tabletop roleplaying

November 19th - via:
Fight Item Run, the newest game from indie RPG designer Tay Curreysmith (Spell: The RPG) draws from his memories of playing old school video games with his brother and drapes that aesthetic over a Powered by the Apocalypse framework. This new game aims for the ostensible simplicity of classic dungeon-crawlers or early Metroidvanias - a portmanteau of Metroid and Castlevania used to describe video games including elements of both - by reducing the physical world down to “the dungeon”. (Read More)

We're Funded!

November 17th - via:
This is amazing! Thank you all so much for your support! So I'm an "essential" working stiff—it's unbelievable that I launched this campaign on my morning break and it was funded by lunch. I'm very excited to roll out stretch goals: Brian Wolf is... (Read More)

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