Crime Opera II: The Floodgate Effect

A project in Toronto, Canada by Sean Bester
000days 
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Funding Unsuccessful

A visual novel sequel to Crime Opera: The Butterfly Effect.
Backers: 31
Average Pledge Per Backer: $65 CAD

Funded: $2,030 CAD of $6,520 CAD
Dates: Nov 6th -> Dec 6th (31 days)
Project By: Sean Bester
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$2,030 CAD

current pledge level
Last Updated: December 6 @ 12:11 -0500 GMT

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funding period ended

$0 CAD

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Latest News

Thanks to all!

December 5th - via: kickstarter.com
Happy weekend! Alright, so first of all, thanks to the recent backers giving us another push. With 22 hours left to go, as promised, I'm going to lay out what happens next for this project. You guys have been more than generous with your pledges, and... (Read More)

General Update

December 3rd - via: kickstarter.com
Hey guys! Apologies again for the slump in updates. My illness extended across the rest of the week. Finally finally FINALLY feeling better today, it's been a really rough couple weeks though. Anyways, there's only a couple days left for us to get... (Read More)

The rest of the cast

November 28th - via: kickstarter.com
Hey all! Apologies for the lack of updates the last few days, I've been sick as can be and trying to limit my screen time as a result. Anyways, I wanted to drop a few lines about the rest of the cast for ya. Firstly, you all know Xander, Dean, and... (Read More)

New stuff

November 24th - via: kickstarter.com
Hi all! Just got some new backgrounds today, thought I'd share! As always, Giao is kicking out some excellent work!   (Read More)

Not ready to give up yet!

November 22nd - via: kickstarter.com
Hi everyone! Apologies for the lack of updates over the weekend. I was doing a blog about censorship and how it relates to Crime Opera in the visual novel landscape and... well, it just didn't seem appropriate for this forum. I'll post it somewhere... (Read More)

Maya 2.0

November 18th - via: kickstarter.com
We were able to catch a glimpse of Maya in the first game (age 2). It was important for me to include her, as I always had big plans for her character down the line. This VN will be the first instance where we get to see her personality develop. It... (Read More)

Burtie 2.0

November 17th - via: kickstarter.com
It's no secret that Burtie has a lot of problems. We saw this when he was just a little kid, but now that he's a teenager, it's even more evident. Now he is better able to put words to what he's feeling. He understands where he's different and he's... (Read More)

Amy 2.0

November 16th - via: kickstarter.com
Shy, timid, and just trying to figure this whole high school thing out - Amy has done her best to put her past behind her, but the teen years pose their own set of problems for her. She relies on her best friend, Bella, to bring her out of her... (Read More)

Ron 2.0

November 15th - via: kickstarter.com
Goes by Ron now, not Ronnie. In many ways, he's still very much the same kid he always was. However, he's entering a new phase in his life. Shana has been gone for a while, and he found himself taking care of his younger siblings in her absence.... (Read More)

Kevin 2.0

November 14th - via: kickstarter.com
At first, Kevin may seem like a pretty well adjusted young man (considering everything he's gone through). He has his own place, a beautiful fiancee, and he's starting to make a name for himself in the business world. That business world, however,... (Read More)

Izzy 2.0

November 13th - via: kickstarter.com
Crime Opera 2 begins with Izzy. As I said in a previous update, this was done because her story is not only shocking, but she represents what I believe is the biggest change in personalities from the first game. Daddy's little princess is no more.... (Read More)

Fandisk Stories

November 12th - via: kickstarter.com
Before I begin, I just wanna give a huge thank you to one of our pledgers who went all in. The first, and hopefully not the last to reach being a producer on the series. I will be reaching out to them with more details about the private discord... (Read More)

Why no demo?

November 10th - via: kickstarter.com
Alright, so the truth about why I neglected to include a demo for this game in the kickstarter boils down to one thing... We don't currently have enough backgrounds finished to show off a whole chapter. I was forced to delay the kickstarter by 3... (Read More)

Oh, the struggles!

November 9th - via: kickstarter.com
For those of you who are new to this series, we already have quite the colorful history regarding development and marketing. I'm just going to put it out there: marketing for a visual novel is difficult (no matter who you are and what you've got up... (Read More)

What's New in CO2?

November 8th - via: kickstarter.com
Alright, so it's time to reveal some of the improvements I'll be adding to the game for you guys. Addressing some Technical Issues As you've probably noticed in the screenshots, we now have different sized sprites to show varying perspectives. One of... (Read More)

Why back us?

November 7th - via: kickstarter.com
Okay, so there are a lot of questions that could and should probably be addressed here. I'm gonna start out with the sort of elephant in the room. PC vs Consoles So yes, this kickstarter is for the PC only version of the game. But you've got to think... (Read More)

Welcome!

November 6th - via: kickstarter.com
Hi everyone! Well, it's been a long time coming, but we've finally launched! Thank you to those who have already pledged, it was a nice surprise to see a few of those so early on. I just want to take a moment to talk a little more about the campaign.... (Read More)

If you have additional news that doesn't appear here, shoot us a link!