Blight Forge: A 3D Survival Adventure by Anthony DeRosia
A project in Flint, MI by Tony DeRosia000days
:
00hours
:
00minutes
Funding Unsuccessful
I am an indie game developer in the early stages of bringing this amazing concept to life.
Backers: 5
Average Pledge Per Backer: $56
Funded: $281 of $125,000
Dates: Feb 22nd -> Apr 22nd (60 days)
Project By: Tony DeRosia
Backers: 5
Average Pledge Per Backer: $56
Funded: $281 of $125,000
Dates: Feb 22nd -> Apr 22nd (60 days)
Project By: Tony DeRosia
Tags:
+Suggest$281
current pledge level
Last Updated: April 22 @ 02:15 -0400 GMT
0%
of goal
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Latest News
Updated video on Discord
February 27th - via: kickstarter.com
I have shared an update with a video on the Discord. It doesn't look like much yet because we have not implemented any of our 3D assets.But it does give an example, showcasing that we have been hard at work on the backend side of things. (Read More)
Voxels or no?
February 25th - via: kickstarter.com
We have been hard at work all day on the voxels for the terrain and are considering a different method for developing the terrain. We would like to get it a bit cleaner and lean more toward realism. We got a ton of work done today though! Progress... (Read More)
Another day at work
February 25th - via: kickstarter.com
Spending yet another day hard at work on Blight Forge.We have the mining functionality working and are also working on implementing some of our 3D graphic assets to start animating the world.We should have more to show very soon. (Read More)
Development has started
February 22nd - via: kickstarter.com
We are hard at work on this project and have spent the entire day working on animations, and environment assets as this will use voxels to allow players to manipulate the terrain. (Read More)
If you have additional news that doesn't appear here, shoot us a link!