Cyjin: The Cyborg Ninja – Unique Precision Platformer
A project in Bangkok, Thailand by Aiya Games & Aaron000days
:
00hours
:
00minutes
Funding Successful
Use only your mouse to beat this challenging platformer. Featuring accelerated dashing action and fast-paced gameplay.
Backers: 117
Average Pledge Per Backer: HK$395
Funded: HK$46,244 of HK$38,850
Dates: Jun 9th -> Jul 14th (35 days)
Project By: Aiya Games & Aaron
Backers: 117
Average Pledge Per Backer: HK$395
Funded: HK$46,244 of HK$38,850
Dates: Jun 9th -> Jul 14th (35 days)
Project By: Aiya Games & Aaron
Tags:
+SuggestHK$46,244
current pledge level
Last Updated: July 14 @ 00:20 -0400 GMT
119%
of goal
(loading your very own snazzy kicktraq chart)
(loading your very own snazzy kicktraq chart)
(loading your very own snazzy kicktraq chart)
(loading your very own snazzy kicktraq chart)
(loading your very own snazzy kicktraq chart)
Now you can share!
Help your backers reach your daily goals and help others see how you're doing. It's easy, with Kicktraq Mini.Here are a few quick snippits of code you can use to embed your personalized widget on your website, in your blog, and even on your favorite forum.
HTML for websites & blogs
Copy HTMLBBCode for forums
Copy BBCodeReddit code for... well, Reddit
Copy Reddit CodeSpecial Note: Kickstarter recently disabled remote embedding for images on project pages, so embedding code doesn't work on project pages (yet) - just everywhere else.
You can read more about it here.
Latest News
Last 24 Hours! And a Spoiler!
July 12th - via: kickstarter.com
Less than 24 hours remaining for Cyjin on Kickstarter! If you would like to support a unique fast-paced platformer, grab this chance before it ends. Also, we have a spoiler of the latest content we made in the game. Warning, it's gigantic! Remember... (Read More)
One Week Left! New Elevator Feature!
July 6th - via: kickstarter.com
With this as the last week for Cyjin on Kickstarter, we would like to show you one of the new things we have been working on. We have just recently completed a new feature in the game, the elevator. This elevator is a part of the new stage... (Read More)
Progress Update of the New Stage
July 2nd - via: kickstarter.com
Hello everyone. Previously, we have shown a glimpse of the new stage we are working on. Today, we will show you some more details, progress and mechanics of this stage. With the stage being a facility that produces and stores energies, one of the... (Read More)
100% Funded!!! + More About the Stretch Goal
June 25th - via: kickstarter.com
It is happening. We are 100% funded!!! Thank you so much for all of your support. We are so happy, and we will do our best to deliver the best platforming experience to everyone. Retro Bonus Stage Stretch Goal The stretch goal had already been... (Read More)
90% Funded + Nine-Tailed Fox Showcase
June 21st - via: kickstarter.com
We are now more than 90% funded. Just a little bit more, and we will be fully funded! I would like to thank everyone for helping us reach this far. Update of our development We are currently wrapping up the Downtown level of Cyjin. At the end of the... (Read More)
More Than 80% + New Level Showcase
June 15th - via: kickstarter.com
While we were 75% yesterday, today we are over 80%. 😄 To thank you for your support, we are going to showcase the concept of our new level. First, take a look at our level's concept art above. A Facility Filled with Kaijus Our new level is a... (Read More)
🎯 75% of Funding Goal Reached!!! 🎯 😊 👍
June 14th - via: kickstarter.com
We're well over 75% funded! Thank you for your support on our unique precision platformer. We will work our hardest to make the game even better. Help us reach our funding goal! Meanwhile, you can check out one of the concept art of one of the... (Read More)
🎯 50% of Funding Goal Reached!!! 🎯
June 11th - via: kickstarter.com
Cyjin has reached 50% of funding goal on Kickstarter within 2 days! Thank you for your support. Help share our project, and make this unique platforming experience comes to life. (Read More)
Mouse-Controlled Precision Platforming with Cyjin Kickstarter Demo
June 9th - via: hardcoregamer.com
It’s hard to imagine Mario, Super Meat Boy, Sonic or just about any other 2D platformer controlling as well without the familiar gamepad, but Cyjin: The Cyborg Ninja gives up not just that familiar tool but doesn’t even use the keyboard. Instead Cyjin controls with the mouse specifically, using it and its two button to dash, attack, and block through a precision-platformer that’s every bit as serious about killing the player as any game in the genre. (Read More)
If you have additional news that doesn't appear here, shoot us a link!