Stoneshard: Open-world Roguelike RPG with Tactical Freedom

A project in New York, NY by Ink Stains Games
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Funding Successful

Grim medieval adventure that blends old school roguelike gameplay with modern ideas.
Backers: 3641
Average Pledge Per Backer: $28

Funded: $101,187 of $30,000
Dates: May 15th -> Jun 16th (32 days)
Project By: Ink Stains Games
Tags:
rpgstrategy gamedungeon crawlerfantasyrogueliketurn-based +Suggest

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$101,187

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Last Updated: June 16 @ 13:01 -0400 GMT

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Latest News

Kickstarter RPG Stoneshard Unveils Launch Trailer Ahead of February 6th Release

January 31st - via: mmorpg.com
Turn-based roguelike RPG Stoneshard has unveiled a launch trailer ahead of the February 6 launch. (Read More)

Stoneshard devs talk game's story, inspirations, Kickstarter experience

January 22nd - via: gamefreaks365.com
Roughly two years after first announcing the project, indie studio Ink Stains Games is set to release the turn-based role-playing game Stoneshard in Steam Early Access next month. (Read More)

Stoneshard goes into Steam Early Access next month; new screenshots released

January 15th - via: gamefreaks365.com
The Kickstarter-funded turn-based role-playing game Stoneshard is going into Steam Early Access on February 6. Ahead of the launch, the developers have released a batch of new screenshots. (Read More)

Only 1 Hour Left!

June 16th - via: kickstarter.com
Greetings! This is a truly special moment — the last hour of our campaign has begun. It's the last chance to support Stoneshard on Kickstarter! Let's make it $100.000! We're truly glad that you've joined us on this amazing journey, and we can't... (Read More)

Can we make it to $100k? Divine Trials unlocked!

June 16th - via: kickstarter.com
Hey everyone! $90.000 goal is reached, and Divine Trials will be available in Stoneshard! Get ready to raid procedurally-generated dungeons, collecting loot and killing lots of bad guys! Campaign ends in just a couple of hours, can we make it to... (Read More)

Last 24 Hours!

June 15th - via: kickstarter.com
Final Hours on Kickstarter — your last chance to support Stoneshard!  Hey everyone!  Our Kickstarter campaign is quickly approaching its end with only 24 hours left to support our game. If you've been thinking about backing Stoneshard, now's the... (Read More)

Development Roadmap & 3000 Backers Celebration

June 14th - via: kickstarter.com
Greetings! We've just reached 3000 backers, this is unbelievable! Huge thanks to all of you who've joined us on this incredible journey! The work on Stoneshard just keeps gaining momentum, and we will do our best to bring you a truly magnificent... (Read More)

Reddit AMA is Live!

June 13th - via: kickstarter.com
Hey everyone! Our Reddit AMA is live! Be sure to join us and feel free to Ask us Anything! We've also announced the winner of our Creative Contest — find out whose dungeon boss fight concept will make it into the game! And now, let's talk about... (Read More)

Reddit AMA Tomorrow, $75k Stretch Goal Reached, Pantheon Lore

June 12th - via: kickstarter.com
Hello everyone, some huge news for today’s update! First of all, we’ve reached $75.000 Stretch Goal thanks to you guys and gals! It means that Stoneshard will receive a big story expansion called ‘Ancestors Forlorn’, available to all... (Read More)

Planned Skill Branches

June 9th - via: kickstarter.com
Greeting! Today we want to shed some light on planned skill branches. I think there is no need to explain how skill leveling works, as you’ve probably already experienced the system while playing the Prologue. So let’s get straight to the... (Read More)

Soundtrack

June 8th - via: kickstarter.com
Hello! In recent days we have received a lot of positive feedback regarding our soundtrack. This is great – it means that we managed to perfectly capture the atmosphere of our game. Therefore, we decided to take the opportunity and talk more about... (Read More)

Psyche System

June 7th - via: kickstarter.com
Table of all possible Mental Conditions. The Prologue features only the upper right corner. Hello everyone! In this update we decided to remind you how Stoneshard's psyche system works. Each character has two mental indicators – Sanity and Morale,... (Read More)

Reddit Creative Contest is Live!

June 6th - via: kickstarter.com
Greetings, everyone! Today, we’re launching the Stoneshard Creative Contest on Reddit! We’re letting gaming community create a dungeon boss fight that will make its way into Stoneshard and become a threat to players brave enough to dwell into... (Read More)

Prologue Steam Release

June 5th - via: kickstarter.com
Hello everyone! Great news - Stoneshard: Prologue is now available for download on Steam! This is a great occasion to try our demo for one more time. So, what’s new? 10 Steam achievements to obtain Fixed memory leaks. Several new SFX-effects.... (Read More)

Factions Lore

June 4th - via: kickstarter.com
Hello! In this update we'll continue to uncover Stoneshard's lore, giving an overview of all major factions you may encounter during your walkthroughs. Enjoy your read! The Oathsworn – soon after his sudden return the Last King has concentrated... (Read More)

Maladies & Diseases

June 3rd - via: kickstarter.com
Hello! In this update we are going to talk more about the concept of maladies, which will become an integral part of the health system in the full game. We plan to add Immunity attribute, a dynamically changing scale, increasing or decreasing... (Read More)

Vampires Lore

June 2nd - via: kickstarter.com
From left to right: Initiate, Sharpshooter, Swordsman, Noble, Acolyte, Priestess, Archon Hello! Today we are going to tell more about main enemies of the prologue - vampires. In the world of Stoneshard vampirism is a disease created by the... (Read More)

Add-ons and Pledge Details

June 1st - via: kickstarter.com
Hey everyone! Today, we’re rolling out a feature that will allow you to upgrade your pledge and get more content with your reward tier. This is how it works — just add a certain amount of funding to your pledge, and when the campaign is finished,... (Read More)

Class System

May 31st - via: kickstarter.com
Hello everyone! Today we want to provide you a more in-depth guide to our class system. In Stoneshard classes are implemented quite unusually. We have a system of archetypes which in combination with character’s race determines your class. We... (Read More)

Weapon Types

May 30th - via: kickstarter.com
Hello! In this update we would like to discuss different types of weapons and their unique properties. Right now there are 6 different categories of weapons in the prologue, and by the Early Access release we plan to expand them to 12. Our goal is... (Read More)

Stealth System Plans

May 29th - via: kickstarter.com
Greetings! This update is all about stealth system in Stoneshard. Now it is undeveloped, but we plan to work hard on it further. So, what's stealth system is going to be like in future? At first, we plan to allow player to see enemy view radius,... (Read More)

The Caravan

May 28th - via: kickstarter.com
Greetings! Today, we'd like to share our vision of the caravan mechanic. Caravan is a mobile hub that can be customised and changed during the playthrough. Your best way of travelling around the global map. The Caravan is managed by Verren, you know... (Read More)

Verren's Lore

May 25th - via: kickstarter.com
Hello everyone! In this update we want to talk more about Verren — the man you probably got to know better during the prologue. Enjoy! _ Verren, one of those famous people you can tell nothing about. Usually laconic and silent, he makes the... (Read More)

Character Customization

May 24th - via: kickstarter.com
Some concepts of different hairstyles Hey everyone! Today’s update is dedicated to our character creation system. In the prologue, you play as a designated hero, because it is a scripted story set before Stoneshard’s events. When the full game... (Read More)

Stretch Goals Details

May 23rd - via: kickstarter.com
Hello everyone! Today we decided to publish a more detailed breakdown of what our stretch goals are about. ENG | RU New Dungeons & Enemies — $50k We’ll add new types of dungeons — Sewers, Chasms and Grottos. Each of them has its unique... (Read More)

New Stretch Goal!

May 22nd - via: kickstarter.com
We’ve added a new stretch goal for $50k — if we reach that point, Stoneshard will receive new dungeons and enemies. Here’s what’s in store: Explore dizzying Chasms, treacherous Sewers and sunken Grottos – each with its own set of distinct... (Read More)

Stoneshard Kickstarter Goal Has Been Reached, A New RPG is Coming

May 22nd - via: playstationlifestyle.net
In the works at Stains Games and published by (Read More)

Our game is 100% funded!

May 21st - via: kickstarter.com
Big thanks to everyone! Our game was 100% funded in just 6 days – and this is just unbelievable. We’ve received tons of feedback, ideas, suggestions, bug reports and just general excitement in the last few days – and we’re very grateful for... (Read More)

Campaign F.A.Q. is available!

May 21st - via: kickstarter.com
Hi everyone! As we quickly approach 100% of initial goal, today’s update is about frequently asked questions. We’ve updated the campaign page, and you can find F.A.Q. just next to ‘Campaign’ tab right here. By the way, for those who love... (Read More)

Alpha 0.4.8 Released!

May 18th - via: kickstarter.com
Download it here: https://ink-stains-games.itch.io/stoneshard UI & ART - Added animation for Nausea effect. - Added animation for Search Surroundings skill. Vampire Priest sprite was changed to Vampire Priestess - Fixed Treatise room table’s... (Read More)

Aldor's Lore and Previous Events

May 17th - via: kickstarter.com
Hello everyone! Today we want to tell you more about the game's setting, so it'll be easier to understand the established balance of power in the world of Stoneshard. Stoneshard’s events take place in Aldor, once powerful and prosperous kingdom,... (Read More)

Thanks for the 1st day backers and supporters!

May 16th - via: kickstarter.com
_ We have already raised more than 40% of our initial goal. HUGE THANKS to our first lovely backers who made it happen! For us, that’s a solid start — and we believe that with such support and faith, we can hit our goal. Now we’ll take care of... (Read More)

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