Darkest Dungeon: The Board Game

Worlds Without Number

A project in Traverse City, MI by Kevin Crawford
006days 
:
20hours 
:
27minutes 

Status: Active

A sandbox fantasy role-playing game packed with world-building tools and GM helps, compatible with Stars Without Number.
Backers: 3546
Average Daily Pledges: $7,505
Average Pledge Per Backer: $51

Funding: $180,130 of $40,000
Dates: Oct 5th -> Nov 3rd (30 days)
Project By: Kevin Crawford
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$180,130

current pledge level
Last Updated: 29 minutes ago

450%

of goal

$225,163

trending toward
Trends are not projections. Read More >>

562%

of goal

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Latest News

Beta 0.17 Now Available

October 19th - via: kickstarter.com
Munificent patrons, A fresh beta is up, and is available in the folder listed in the first backer-only update of the campaign. Aside from some typo fixes and minor tweaks, there are a few particular additions this time around: Rules for overland... (Read More)

Beta 0.16 Now Available

October 15th - via: kickstarter.com
Munificient patrons, I noticed some backers mentioning a need for adventure reward guidelines, so I shifted my work priorities around a bit and added the tools for determining experience point, Renown, and monetary rewards for adventures into beta... (Read More)

Fresh Beta 0.15 Now Up

October 10th - via: kickstarter.com
Generous patrons will now find a new beta in the Google Docs folder linked in the first backer-only update. Version 0.15 adds a bit more system-neutral exploration site construction material, but its largest addition is the 12 pages of new partial... (Read More)

The RPG Worlds Without Number smashes through the $100,000 mark on Kickstarter

October 10th - via: geeknative.com
The game is from Kevin Crawford, the one-man RPG writing machine, that is Sine Nomine Publishing. Worlds Without Number is compatible with its namesake Stars Without Number. As with Stars Without Number, there will be a free version of this OSR-branded game. The Kickstarter’s primary goal is to produce a Smyth sewn, full-colour offset print edition. (Read More)

A Goal Met and Doubled In the First Five Hours

October 5th - via: kickstarter.com
The campaign hit its goal of $40,000 in the first 68 minutes. Four hours later, it's now past $80,000. Your generosity has been exemplary, and I'm grateful for the munificent support you've offered. So what's going to happen now? First, new betas... (Read More)

The Link to the Rough Beta

October 5th - via: kickstarter.com
This post is for backers only. Please visit Kickstarter.com and log in to read. (Read More)

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